INDAGO

Company founded in 2014 by virtual reality enthusiast Paweł Homenko, who thanks to his activity expresses the need to look for new challenges. The goal is to create projects that can go beyond standard technology capabilities. Today, the company gathers enthusiasts specializing in game design, 3D graphics and VR/AR technology.

OUR TEAM

PAWEŁ - CEO

Game enthusiast since a young age. Consequence in action and goals accomplishment have led to the great success of creating the World Streamer - a tool that enables you to "stream" whole worlds.

MAGDA

Programmer with 14 years of experience, the path of her success began with being one of the best students of the University of Adam Mickiewicz University.

OUR PHILOSOPHY

WE ARE A TEAM  |  WE LOVE CHALLENGES  |  WE THINK UNCONVENTIONALLY

WE FOCUS ON CREATIVITY AND PASSION  |  WE USE THE BEST TECHNOLOGY

TESTIMONIALS

Pawel is an excellent programmer that has been working for me on various streaming high density point-cloud applications inside Unity. He has a deep understanding of Unity, works efficient, is a good communicator and a pleasant person to work with. I’m really looking foreword to our future collaborations.

- Marnix de Nijs

Paweł's experience and passion in his work approach resulted in cooperation within two projects - Steampunker and Steamburg. I recommend contacting Paweł and INDAGO to everyone who is looking for a person who will professionally implement the dream project.

- Mariusz Szypura (TELEHORSE)

A long time Unity developer and Asset Store publisher, Pawel has been creating Unity for over seven years. Based out of Poland, Pawel is the creator of World Streamer, Multi Terrain Brush, both successful Asset Store tools used by hundreds of developers.

- Unity connect, vision VR/AR summit 2017

AWARDS