Asset is the work of our partner NatureManufacture, but it also particularly close to our hearts because we had the pleasure to work on it and contribute to its final creation.
Forest Environment - Dynamic Nature is a huge library of 100% scanned assets, carefully optimized, atlased, LOD’ed, created with a view to building the natural environment. Contents of the package allow you to create a forest environment with a small meadow and more!
A passion for the idea of the Escape Room formula has been transferred to the VR world. The goal is to present walkthroughs actively influencing the development of comfortable immersion among players in the form of entertainment.
Pack gives you the ability to create very advanced river with flowmap automatically. You simply drag and drop river material into a mesh. With all sliders and options, you have full control of every river stage.
The project analyzes the speech and gestures of the person giving the lecture. In addition, the system gives the lecturers different scenarios of the problem which need to be resolved.
Pawel is an excellent programmer that has been working for me on various streaming high density point-cloud applications inside Unity. He has a deep understanding of Unity, works efficient, is a good communicator and a pleasant person to work with. I’m really looking foreword to our future collaborations.
Paweł's experience and passion in his work approach resulted in cooperation within two projects - Steampunker and Steamburg. I recommend contacting Paweł and INDAGO to everyone who is looking for a person who will professionally implement the dream project.
- Mariusz Szypura (TELEHORSE)
A long time Unity developer and Asset Store publisher, Pawel has been creating Unity for over seven years. Based out of Poland, Pawel is the creator of World Streamer, Multi Terrain Brush, both successful Asset Store tools used by hundreds of developers.
- Unity connect, vision VR/AR summit 2017