In the second part of the tutorial on creating editors in Unity we will look at the editor’s windows and drawing additional information in Scene.
Unity is a very powerful engine and editor for creating games. However, to get 100% out of it, you have to start building it yourself. This tutorial will discuss how to run components in an editor without launching a game, and it will provide information on how to write your own inspector for component […]
Among all the ideas to make others happy, there are concepts quite unusual and somehow “exotic”. Their story starts about a decade back, but it is now their renaissance. The idea is simple and intriguing at the same time. A group of friends is closed in a room, which decor and props relate to the […]
The past 2016 was a fruitful year for Indago, in which we diverted towards creative projects both internal and in co-operation with other companies. We have been able to draw up more than a dozen of important events, especially the launches of games created by Indago, and not only …